

In the latter case, you can create your elements to upload to the game, allowing you to share your creations so that other people can use them in their games. Similarly, Zero-K has a fascinating community section from which you can download all kinds of content or modify the title. That is to say, if you use a war tank or some weapon of mass destruction, the consequences will be noticeable in the environment in which we move. In this sense, we must say that beyond the classic format, there are others, such as Chickens or Planet Wars, which have their characteristics and will be ideal if you want to go a little further in your possibilities of fun.Īlso, it has a search for realism in every possible way that we like, as long as there are constant transformations on the ground, always considering the impact we can generate on it. It allows us to enjoy several game modes, which we always like to see because it is the first step to prevent the fun from ending too quickly. We mention this because Zero-K allows us to maintain confrontations both against the system itself and against whoever we want on the other side of the world, almost indifferently, except for the Internet connection.Īt the same time, Zero-K stands out. This is independent of whether you are facing the game's artificial intelligence or a friend or stranger over the Internet.

Usually, it's about taking complete control of the map we will use to move.

That is to say, you'll have to try to complete your mission over an enemy that, in the meantime, will have his own, and basically, the winner will be the one who finishes before the other. The confrontations in Zero-K have an average duration of half an hour each, or until the objective set for us is reached, considering that the title proposes a system of crossed challenges. It will be vital that we pay attention to the elements that cross our path since by taking them, we can produce factories with their robots, ships, airplanes, and others. When we start a battle in Zero-K, we will only have one character at our disposal, whom we can identify as the commander, and it will be thanks to his services we will have to generate better units.
